<?php session_start(); include('fonctions.php'); connectionBDD(); //creation des variables contenant les caracteristiques de l'ennemi $resultat = mysql_query("SELECT * FROM ennemi WHERE id_monstre = '".$_GET['ennemi']."'"); $tableauReponse = mysql_fetch_assoc($resultat); $_SESSION['ennemiNom'] = $tableauReponse['nom']; $_SESSION['ennemiDescription'] = $tableauReponse['description']; $_SESSION['ennemiVit'] = $tableauReponse['Vitalite']; $_SESSION['ennemiVitAct'] = $_SESSION['ennemiVit']; $_SESSION['ennemiFor'] = $tableauReponse['Forc']; $_SESSION['ennemiInt'] = $tableauReponse['Intelligence']; $_SESSION['ennemiCha'] = $tableauReponse['Charisme']; $_SESSION['ennemiSag'] = $tableauReponse['Sagesse']; $_SESSION['ennemiDex'] = $tableauReponse['Dexterite']; $_SESSION['ennemiOr'] = $tableauReponse['OrLaisse']; $_SESSION['ennemiObjetLaisse'] = $tableauReponse['ObjetLaisse']; $_SESSION['ennemiPoucentObjet'] = $tableauReponse['PourcentObjet']; $_SESSION['ennemiXp'] = $tableauReponse['XpLaisse']; $_SESSION['ennemiImage'] = $tableauReponse['image']; $_SESSION['varEnnemi'] = $tableauReponse['varEnnemi']; //creationde la fatigue du monstre $_SESSION['ennemiFatigue'] = $tableauReponse['Fatigue'] + rand(0,25); $_SESSION['ennemiFatigueMax'] = $tableauReponse['Fatigue'] + 25; //choix de l'iniative $initiativePerso = $_SESSION['Int'] + $_SESSION['For'] + $_SESSION['Dex'] + $_SESSION['Cha'] + $_SESSION['Sag'] + $_SESSION['VitActuelle'] + rand(0,100); $initiativeMonstre = $_SESSION['ennemiVit'] + $_SESSION['ennemiFor'] + $_SESSION['ennemiInt'] + $_SESSION['ennemiCha'] + $_SESSION['ennemiSag'] + $_SESSION['ennemiDex'] + rand(0,100); if($initiativeMonstre > $initiativePerso){ $_SESSION['initiative'] = 1; }else{ $_SESSION['initiative'] = 0; } //recup de la page precent le combat $_SESSION['pageprecedentCombat'] = $_GET['pagereference']; //$_SESSION['pageprecedentCombat'] = $_SERVER['HTTP_REFERER']; header("location:ennemi2.php"); mysql_close(); ?>