<?php
session_start();
include('fonctions.php');
connectionBDD();
	//creation des variables contenant les caracteristiques de l'ennemi
	$resultat = mysql_query("SELECT * FROM ennemi WHERE id_monstre = '".$_GET['ennemi']."'");
	$tableauReponse = mysql_fetch_assoc($resultat);
	$_SESSION['ennemiNom'] = $tableauReponse['nom'];
	$_SESSION['ennemiDescription'] = $tableauReponse['description'];
	$_SESSION['ennemiVit'] = $tableauReponse['Vitalite'];
	$_SESSION['ennemiVitAct'] = $_SESSION['ennemiVit'];
	$_SESSION['ennemiFor'] = $tableauReponse['Forc'];
	$_SESSION['ennemiInt'] = $tableauReponse['Intelligence'];
	$_SESSION['ennemiCha'] = $tableauReponse['Charisme'];
	$_SESSION['ennemiSag'] = $tableauReponse['Sagesse'];
	$_SESSION['ennemiDex'] = $tableauReponse['Dexterite'];
	$_SESSION['ennemiOr'] = $tableauReponse['OrLaisse'];
	$_SESSION['ennemiObjetLaisse'] = $tableauReponse['ObjetLaisse'];
	$_SESSION['ennemiPoucentObjet'] = $tableauReponse['PourcentObjet'];
	$_SESSION['ennemiXp'] = $tableauReponse['XpLaisse'];
	$_SESSION['ennemiImage'] = $tableauReponse['image'];
	$_SESSION['varEnnemi'] = $tableauReponse['varEnnemi'];
	//creationde la fatigue du monstre
	$_SESSION['ennemiFatigue'] = $tableauReponse['Fatigue'] + rand(0,25);
	$_SESSION['ennemiFatigueMax'] = $tableauReponse['Fatigue'] + 25;
	//choix de l'iniative
	$initiativePerso  = $_SESSION['Int'] + $_SESSION['For'] + $_SESSION['Dex'] + $_SESSION['Cha'] + $_SESSION['Sag'] + $_SESSION['VitActuelle'] + rand(0,100);
	$initiativeMonstre = 	$_SESSION['ennemiVit'] + $_SESSION['ennemiFor'] + $_SESSION['ennemiInt'] + $_SESSION['ennemiCha'] + $_SESSION['ennemiSag'] + $_SESSION['ennemiDex'] + rand(0,100);
	if($initiativeMonstre > $initiativePerso){
		$_SESSION['initiative'] = 1;
	}else{
		$_SESSION['initiative'] = 0;
	}
	//recup de la page precent le combat
	$_SESSION['pageprecedentCombat'] = $_GET['pagereference'];
	//$_SESSION['pageprecedentCombat'] = $_SERVER['HTTP_REFERER'];

	header("location:ennemi.php");
mysql_close();
?>